If you’re playing Emergency Hamburg and want to enhance your experience, these scripts can help you automate tasks, improve gameplay mechanics, and access powerful features. Whether you need auto farming, teleporting, or modifications for vehicles and weapons, these scripts offer everything you need. Here are the five best scripts for Emergency Hamburg that you can use today.
01 Undetected Fly
This script allows you to fly undetected in the game. It includes custom speed settings, sprinting adjustments, and smooth flight control.
Feature | Description |
---|---|
Fly Mode | Enables smooth, undetected flying |
Speed Adjustment | Change flight speed and sprint speed |
Key Bind Customization | Change controls for a better experience |
Anti-Cheat Bypass | Avoids detection when flying |
Script Provided:
--ToggleKey = Enum.KeyCode.X, (u can change teh togglekey to any key u want to) - CHANGE X TO ANY KEY -
--credits: g00bysmasher
local Settings = {
Speed = 5,
SprintSpeed = 30,
ToggleKey = Enum.KeyCode.X,
SprintKey = Enum.KeyCode.LeftShift,
ForwardKey = Enum.KeyCode.W,
LeftKey = Enum.KeyCode.A,
BackwardKey = Enum.KeyCode.S,
RightKey = Enum.KeyCode.D,
UpKey = Enum.KeyCode.Space,
DownKey = Enum.KeyCode.LeftControl,
}
local Screen = Instance.new("ScreenGui",game.CoreGui)
local Distance = Instance.new("TextLabel",Screen)
Distance.BackgroundTransparency = 1
Distance.Size = UDim2.new(0,10,0,10)
Distance.ZIndex = 2
Distance.Text = "0"
Distance.TextStrokeTransparency = .5
Distance.TextSize = 20
Distance.TextStrokeColor3 = Color3.fromRGB(33, 33, 33)
Distance.Font = Enum.Font.Gotham
Distance.TextColor3 = Color3.new(1,1,1)
Distance.TextXAlignment = Enum.TextXAlignment.Left
Distance.TextYAlignment = Enum.TextYAlignment.Top
local Mouse = game.Players.LocalPlayer:GetMouse()
local Direction = Vector3.new(0,0,0)
local InterpolatedDir = Direction
local Tilt = 0
local InterpolatedTilt = Tilt
local RunService = game:GetService("RunService")
local Toggled = false
local Sprinting = false
local CameraPos = game.Workspace.CurrentCamera.CFrame.Position
pcall(function()
game.Players.LocalPlayer.DevCameraOcclusionMode = Enum.DevCameraOcclusionMode.Invisicam
end)
function Lerp(a, b, t)
return a + (b - a) * t
end
local LastPos = nil
function KeyHandler(actionName, userInputState)
if true and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
if actionName == "Toggle" and userInputState == Enum.UserInputState.Begin then
Toggled = not Toggled
if Toggled then
LastPos = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
--game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true
game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true
else
LastPos = nil
game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false
--game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false
end
elseif actionName == "Forward" then
Tilt = userInputState == Enum.UserInputState.Begin and -20 or 0
Direction = Vector3.new(Direction.x,Direction.y,userInputState == Enum.UserInputState.Begin and -1 or 0)
elseif actionName == "Left" then
Direction = Vector3.new(userInputState == Enum.UserInputState.Begin and -1 or 0,Direction.y,Direction.z)
elseif actionName == "Backward" then
Tilt = userInputState == Enum.UserInputState.Begin and 20 or 0
Direction = Vector3.new(Direction.x,Direction.y,userInputState == Enum.UserInputState.Begin and 1 or 0)
elseif actionName == "Right" then
Direction = Vector3.new(userInputState == Enum.UserInputState.Begin and 1 or 0,Direction.y,Direction.z)
elseif actionName == "Up" then
Direction = Vector3.new(Direction.x,userInputState == Enum.UserInputState.Begin and 1 or 0,Direction.z)
elseif actionName == "Down" then
Direction = Vector3.new(Direction.x,userInputState == Enum.UserInputState.Begin and -1 or 0,Direction.z)
elseif actionName == "Sprint" then
Sprinting = userInputState == Enum.UserInputState.Begin
end
end
end
game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
if inputObject.KeyCode == Settings.ToggleKey then
KeyHandler("Toggle", Enum.UserInputState.Begin, inputObject)
elseif inputObject.KeyCode == Settings.ForwardKey then
KeyHandler("Forward", Enum.UserInputState.Begin, inputObject)
elseif inputObject.KeyCode == Settings.LeftKey then
KeyHandler("Left", Enum.UserInputState.Begin, inputObject)
elseif inputObject.KeyCode == Settings.BackwardKey then
KeyHandler("Backward", Enum.UserInputState.Begin, inputObject)
elseif inputObject.KeyCode == Settings.RightKey then
KeyHandler("Right", Enum.UserInputState.Begin, inputObject)
elseif inputObject.KeyCode == Settings.UpKey then
KeyHandler("Up", Enum.UserInputState.Begin, inputObject)
elseif inputObject.KeyCode == Settings.DownKey then
KeyHandler("Down", Enum.UserInputState.Begin, inputObject)
elseif inputObject.KeyCode == Settings.SprintKey then
KeyHandler("Sprint", Enum.UserInputState.Begin, inputObject)
end
end)
game:GetService("UserInputService").InputEnded:connect(function(inputObject, gameProcessedEvent)
if inputObject.KeyCode == Settings.ToggleKey then
KeyHandler("Toggle", Enum.UserInputState.End, inputObject)
elseif inputObject.KeyCode == Settings.ForwardKey then
KeyHandler("Forward", Enum.UserInputState.End, inputObject)
elseif inputObject.KeyCode == Settings.LeftKey then
KeyHandler("Left", Enum.UserInputState.End, inputObject)
elseif inputObject.KeyCode == Settings.BackwardKey then
KeyHandler("Backward", Enum.UserInputState.End, inputObject)
elseif inputObject.KeyCode == Settings.RightKey then
KeyHandler("Right", Enum.UserInputState.End, inputObject)
elseif inputObject.KeyCode == Settings.UpKey then
KeyHandler("Up", Enum.UserInputState.End, inputObject)
elseif inputObject.KeyCode == Settings.DownKey then
KeyHandler("Down", Enum.UserInputState.End, inputObject)
elseif inputObject.KeyCode == Settings.SprintKey then
KeyHandler("Sprint", Enum.UserInputState.End, inputObject)
end
end)
RunService.RenderStepped:Connect(function()
if Toggled and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
if v:IsA("BasePart") then
v.Velocity = Vector3.new(0,0,0)
end
end
local RootPart = game.Players.LocalPlayer.Character.HumanoidRootPart
if LastPos then
Distance.Text = math.floor((LastPos-RootPart.Position).Magnitude+.5)
if (LastPos-RootPart.Position).Magnitude >= 350 then
Distance.TextColor3 = Color3.new(1,0,0)
else
Distance.TextColor3 = Color3.new(1,1,1)
end
else
Distance.TextColor3 = Color3.new(1,1,1)
Distance.Text = 0
end
InterpolatedDir = InterpolatedDir:Lerp((Direction * (Sprinting and Settings.SprintSpeed or Settings.Speed)),.2)
InterpolatedTilt = Lerp(InterpolatedTilt ,Tilt* (Sprinting and 2 or 1),Tilt == 0 and .2 or .1)
RootPart.CFrame = RootPart.CFrame:Lerp(CFrame.new(RootPart.Position,RootPart.Position + Mouse.UnitRay.Direction) * CFrame.Angles(0,math.rad(00),0) * CFrame.new(InterpolatedDir) * CFrame.Angles(math.rad(InterpolatedTilt),0,0),.2)
else
Distance.TextColor3 = Color3.new(1,1,1)
Distance.Text = 0
end
end)
02 c00lguy UI
A complete UI script that provides auto farming and auto robbing features without any key system, making it free and accessible.
Feature | Description |
---|---|
Auto Rob | Automatically robs in-game locations |
Auto Farm | Collects in-game currency and resources |
Free & Keyless | No need for a key system |
User-Friendly UI | Easy-to-use interface |
Script Provided:
https://discord.gg/GvtbufpteH
03 Best Script
This script is packed with useful features, including aimbot, vehicle modifications, and teleporting functions. It is one of the most powerful scripts available.
Feature | Description |
---|---|
Aimbot | Improves aiming accuracy automatically |
ESP | Highlights enemies and important locations |
Vehicle Mods | Modify speed, handling, and other car features |
Teleporting | Instantly move to different locations |
Script Provided:
lessCopyEditloadstring(game:HttpGet(('https://raw.githubusercontent.com/Merdooon/skibidi-sigma-spec-ter/refs/heads/main/specter')))()
04 Nexar
A versatile script that includes auto farming, car god mode, teleportation, and aimbot, giving players an edge in all aspects of the game.
Feature | Description |
---|---|
Auto Farm | Earn in-game money without effort |
Car GodMode | Makes vehicles indestructible |
Teleports | Instantly move across the map |
Silent Aim | More precise aiming without detection |
Script Provided:
lessCopyEditloadstring(game:HttpGet("https://techhub.group/scripts/nexareh"))()
05 TImurnotruf123
A complete script with player modifications, speed adjustments, and customization options for a smoother and more enjoyable game.
Feature | Description |
---|---|
Walk Speed Adjustment | Change movement speed |
UI System | Fully functional interface for control |
Save Settings | Keeps configurations for future use |
Customizable Key System | Set up personalized controls |
Script Provided:
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "Timur emergency hamburg",
Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
LoadingTitle = "Rayfield Interface Suite",
LoadingSubtitle = "by Sirius",
Theme = "Default", -- Check https://docs.sirius.menu/rayfield/configuration/themes
DisableRayfieldPrompts = false,
DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "Big Hub"
},
Discord = {
Enabled = false, -- Prompt the user to join your Discord server if their executor supports it
Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = false, -- Set this to true to use our key system
KeySettings = {
Title = "Untitled",
Subtitle = "Key System",
Note = "No method of obtaining the key is provided", -- Use this to tell the user how to get a key
FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local Timurplayer = Window:CreateTab("Timur Player", 4483362458) -- Title, Image
local Slider = Tab:CreateSlider({
Name = "Walk speed",
Range = {10, 100},
Increment = 1,
Suffix = "Spee",
CurrentValue = 10,
Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
end,
})
How to Use the Script
To use these scripts in Emergency Hamburg, you need a Roblox executor like Synapse X, Fluxus, or Arceus X. First, open the game along with your executor. Then, copy the script you want from this article and paste it into the executor’s script box. Click the execute button, and the script menu will appear. From there, you can activate different features based on what you need. Some scripts may require additional settings, so be sure to read any included instructions. If you encounter issues, try restarting your game or executor. Always use trusted executors to avoid any security risks.
What Are the Benefits of Using Scripts?
Using scripts in Emergency Hamburg provides multiple advantages by automating actions like farming, driving, and teleporting. Instead of manually grinding for money or upgrades, scripts allow you to complete these tasks with ease. They also unlock exclusive features such as aimbot, ESP, and car modifications, giving you an advantage over other players. These scripts make gameplay smoother and allow players to enjoy the game without spending hours on repetitive tasks. Whether you want to move across the map instantly, enhance your aiming skills, or unlock vehicle upgrades, scripts provide a convenient way to improve your experience. They help you progress faster while making the game more enjoyable.