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3 Best Scripts for Ball Tower Defense Domination

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Ball Tower Defense is a strategic tower defense game where players place and upgrade units to fend off waves of enemies. Using scripts can automate farming, unit placement, and macro-based optimizations, allowing players to progress effortlessly. Here are the best scripts to enhance your gameplay.

01 – BTD KEYLESS MACRO

This script is a keyless automation tool that simplifies map selection, crate opening, unit forging, and wave skipping, ensuring a seamless gaming experience.

FeatureDescription
Auto Map JoinAutomatically joins a selected map
Auto Skip & ReplaySkips waves and replays automatically
Auto Buy CratesOpens selected crates without manual effort
Auto Forge UnitsEnhances unit efficiency
Macro RecordingSaves and plays back wave skips for better strategy
Webhook SupportSends gameplay updates to external platforms
Party HostingAutomates multiplayer lobbies and alts management
OptimizationReduces lag for smoother gameplay

Script:

loadstring(game:HttpGet("https://raw.githubusercontent.com/couldntBeT/Main/refs/heads/main/Main.lua"))()

02 – Auto Turkey

This script automates the catching of turkeys in special events, achieving a 95% success rate.

FeatureDescription
Auto Turkey CatchCaptures turkeys with high efficiency
TeleportationMoves player instantly to the turkey spawn location
Auto InteractionActivates proximity prompts automatically

Script:

--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local plr = game.Players.LocalPlayer
print("turkey catcher")
local function teleportPlayerTo(player, targetPart)
    if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
        local humanoidRootPart = player.Character.HumanoidRootPart
        humanoidRootPart.CFrame = targetPart.CFrame
    end
end
workspace.ChildAdded:Connect(function(child)
    if child.Name == "T0" and child:FindFirstChild("Root") then
        print("Found turkey")
        task.wait(1)
        for i, v in pairs(child:FindFirstChild("Root"):GetChildren()) do
            if v:IsA("ProximityPrompt") then
                v.HoldDuration = 0.001
                v.MaxActivationDistance = 100
                teleportPlayerTo(plr, v.Parent)
                fireproximityprompt(v)
            end
        end
    else
        print("It's not a turkey")
    end
end)

03 – Script Help Getting UUID

A technical script that retrieves unique tower placement identifiers, aiding in AFK macros and automated tower setups.

FeatureDescription
Tower UUID FetcherRetrieves tower placement identifiers
AFK Macro SetupAssists in full automation for unit placement
Remote TrackingMonitors in-game tower interactions

Script:

local args = {
    [1] = "deef416e-3973-4652-0cf53cd8cff7",  -- tower uuid
    [2] = Vector3.new(-104.794, 1.469, -1835.384),  -- world position
    [3] = 0,   -- possibly not implemented in the game
    [4] = "{0441871e-8fa3-42e5-245c014c322d}" -- another position uuid
}

How to Use the Script

To use these scripts, you need a Roblox executor such as Synapse X, Krnl, Fluxus, or Delta. Open your executor, copy and paste the script into the execution box, and run it while inside Ball Tower Defense. If the script does not function correctly, ensure that your executor is updated and properly configured. Some scripts may require additional settings or Discord verification for activation. Always follow best practices when using automation scripts to avoid detection.

What Are the Benefits of Using These Scripts?

Using these scripts allows players to automate resource collection, tower placement, and wave management, reducing the need for manual input. Features like auto-buy, macro recording, and unit forging provide a strategic advantage, allowing players to progress faster without grinding. Additionally, optimization settings reduce lag, ensuring smooth gameplay. With these scripts, players can maximize efficiency, enjoy hands-free gameplay, and dominate Ball Tower Defense effortlessly.

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